Golan Levin, Chris Sugrue & Kyle McDonald Augmented Hand Series

The Augmented Hand Series is real-time mirror-vision installation (software system) that adds, removes and alters the length of the digits on you hand, in addition to a range of more playful modifications and exaggerations.
It brings to mind the variations of the rubber-hand illusion experiments, originally performed by Botvinick & Cohen (1998), where one arm is hidden from view (or not there at all as is the case with amputees), and a fake rubber hand is placed in its stead. The body schemata of the hidden/missing hand is activated by touching the rubber hand. Similar experiments were done by mirroring the hand. Botvinick & Cohen calls this a a three-way interaction between vision, touch, and proprioception, where the felt position of the hand is altered by the vision-touch correlation.

Rubber hand illusion
Foto: Alexander Gorlin

The rubber-hand experiments have also been done with amputees – see V.S Ramachandran research and work on mirror-vision experiments to address various phantom sensations.

Bruce Nauman’s Live-Tape Video Corridor

Bruce Nauman’s Live-Taped Video Corridor is a installation consisting of two montitors at the end of a corridor each featuring a video feed. The upper video feed captures the user from behind and diminishes as he or she walks towards the monitors, the bottom monitors show pre-taped footage of the same corridor, only empty.
The installation is eerie in several ways: In attempt to see herself on the top monitor, the user only ever sees herself from behind walking away from the camera eye. Oppositional movement as walking towards becomes walking away. And attempting to see the image motive clearer, makes it shrink. The bottom monitor which appear as an image, has edited out the user altogether.

Daniel Rozin’s Rust Mirror

Daniel Rozin specializes in mirror-image installations.
In Rust Mirror (2009) the mirror silhouette of the spectator is reflected onto a surface consisting of hundreds of rust steel tiles. The tiles tilt and reflect the light source producing the necessary contrast to make mirror image.

Daniel Rozin’s Penguin Mirror

Daniel Rozin artworks are centered around the mirror image.
In Penguin Mirror (2015) 450 stuffed penguins on rotating motors are situated on the gallery floor, offering a binary mirror image of any spectator in front of the penguin colony. Beyond being a feat of mechanical control and translation of Kinect data, I am wondering if this work stimulates reflection around one owns body image, beyond the aspect of play.

A similar work is the IRIS installation by the new media collective HYBE, where the ambient light from the spectator is translated into a matrix of 400 monochrome LEDs making the mirror image. Each LED consists of a liquid crystal fluid, which change color from white to black (circles opening and closing) dependent on the amount of light.

Rafael Lozano-Hemmer’s Body Movies (Relational Architecture #6)

Rafael Lozano-Hemmer’s Body Movies, part of the Relational Architecture Series, #6. In this interactive installation photographic portraits taken in advance are super-imposed onto shadow silhouettes of passers-by ranging between two and twenty-five meters depending on their position from the light source responsible for casting the shadows. The audience can influence the projected content with their position and cue, allowing them to play with their projected contour and the visual stories they may contain. I wonder to what extent this scaled reflection of one’s own body contour triggers proprioceptive awareness.

This installation brings to mind Danielle Raymond’s work on Bernard Guelton‘s artistic concept of archifictions, where narratives and memories in the form of videos and stills projected onto selected architectural surfaces, bringing forth a juxtaposition of time and place. See excerpt from her exhibition “Bruits d’archives” at UQTR University gallery R3.

2015 – Danielle Raymond (Bruits d'archives) from galerie d'art R3 on Vimeo.

Bohyun Yoon’s Merge

Bohyun Yoon’s Merge is an installation where the body image is challenged by merging different bodies and gender into a new body image.  You are no longer viewing a specific body, but any body, even your own. Which brings the body schema into question. Will experiencing “Merge” give the audience a new awareness about – opportunity  to notice and reflect upon – their own body schema?